Epic is offering better terms for developers who build games with Unreal Engine and list them on the Epic Games Store.
As part of the new “Launch Everywhere with Epic” program, Epic is reducing the royalty rate for games built with Unreal Engine from 5 percent to 3.
5 percent — however, those games will have to be available on the Epic Games Store on launch day.
The program kicks in on January 1st, 2025 for eligible games published on the Epic Games Store beginning that year.
So, if a developer has a big multiplatform hit that’s made with Unreal Engine, they could pocket a lot of additional money by not having to pay as much in Unreal Engine royalties.
For iOS games, Epic is currently waiving that simultaneous release requirement, citing Apple’s Core Technology Fee, which many developers would be subject to if they listed their games on Epic’s iOS store.
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